Between Possk and I playing these games, she takes great pride in causing poor Spyro pain (see Part 1 of Crystal Glacier and Glimmer and Spyro 1 or 2 fail reels). SHADOWSMIFFDEMON MUST BE STOPPED!
No laughing at my lack of math skills. This isn't the first time I've mixed up numbers.
Yes, I'm convinced that Fracture Hills was designed to include everything that could piss the average Spyro gamer off. Here are some points (some not discussed in the video).
-Large enemies that can't be destroyed with Spyro's own power (flame, charge, rock, headbash without Hunter)
-LAVAAAAAAAAAAAAAAAAA!
-Music that doesn't sound so fitting (well, I think that at least)
-Deadly plants that usually don't look threatening until they attack *glares at bush/tree/whatever*
-Need to use supercharge for almost everything
-Bodyguard challenge (not bad in games unless you're protecting the unlogical Mr. Alchemist)
-Valley-girl fauns *strangles*
-Often difficult supercharge track that you need to use in 3 instances (skill point, gem chest, orb) (yes, the supercharge is mentioned twice)
The only thing missing here is a cliff, a skate/snowboard, or respawning ninjas.
In this video:
-Me going blahblahblah
-VERY few gems in Fracture Hills
Recorded January 21, 2010.