So for on the first day of Christmas break, I'm giving you all my Top Twelve Favorite Video Game Home Consoles.
Minus some that are only PC Games, we all started our gaming hobby through these machines that gave us countless hours of entertainment. Though, some of us had parent that paid their kids to buy the console and the games (and hardware with it) it is just a massively expensive to afford to achieve such entertainment. However, it is a system that let's us immediately play the game as long as we have a television set and electricity to keep it on. Though it bothersome that modern consoles requires us to download these games and many of them are incomplete due to DLC features, I still prefer to play them casually without going through the hardships of not having the right graphics card from computers and limited battery life from the handhelds. I never judge consoles by its graphics, but what I really want from every console are these requirements:
- A Great Game Library - It's really the whole purpose of even getting a system; it's all about the software, not the hardware. I always like to look at a console like a family with a bunch of family members known as the games. It's a lot better if they have exclusives so that it feels like a different experience from a different console. But not only that, a console really needs to have more than enough variety of game genres, instead of being a one trick pony. I admit that not every single came genre work well for certain systems (good luck playing a Real-Time Strategy with analog stick and thumb buttons), but it should be able to show me what the system can do besides being a sidescroller or a shooter. But keep in mind, that a console's library is work collecting if you were a true fan so you don't want to have a more bad games than the good ones. But not only that, its later games towards its end of the system's life span should continue to push the system's limitations without any unnecessary add-ons to make it feel like a great experience (great examples are Donkey Kong Country, Uncharted 2, Grand Theft Auto: Sand Andreas, and more!)
- The Control - You can have little to no games, but the control to me is the most important thing in video game consoles. It should work properly, but also be so comfortable and easy to control that it must be seamless. If I were to take my eyes off the screen and look down at what button I have to press, then the controller is not doing its job right fitting my hand perfectly. But if I'm not even looking down at my hands to know what I'm pressing then it's doing it's job right.
- The presentation - It's never about the graphics, it's about how the system works and how the system looks. I mean the console should have a neat look that makes it nice to keep at home and show your friends rather than making it look like a cheap plastic machine. Not only that, but also when you turn the console on, it should have a few features than just playing the games. Like the feeling of seeing the console intro every time you turn the machine on and the grasping feeling every single time you use the machine. It also can have extra features like playing a DVD, MP3, CD, internet capability, multiplayer features, shop zone, news, and so many more to make the console really useful than just being a gaming machine. But also, it should have less limitations
- The Add-ons - Sometimes, playing a game and controller is not enough, so to spice things up differently, a console needs to have some of the best peripherals ever released. Not every console needs one, but if they were to actually release such add-ons like CD-drive, guitar hero, DDR controller, internet feature, and many more, they MUST WORK and be playable for hours!! Imagine if you were to own every single thing that a certain console has released, you wouldn't want to have so much useless hardware to fill up the space and get filled up with dust later on. No! You want to be able to pick it up and use them time after time and never get bored with it.
So with that being said, there are a bunch of well-recieced consoles that could not be anywhere as my favorite consoles because they didn't achieve these four requirements… And here are my honorable mentions
NES - I really did grew up with the system, but unlike every person who's nostalgic to the NES, I'm not going to act like this is the greatest console of all time. I know that the Nintendo Entertainment System is the most important game console ever because it saved the game industry from the market crash of 1983 and also it made the industry as a whole for what it is today. I have nothing but full respect for this system, however, that's the only kudos that I give for this system. I mean, more than 50% of the NES's library are so bad that it would take the Angry Video Game Nerd to continue making his video series running for a life time. We all like to state that video game sequels often are great, but that's not the case for the NES because there are just so many horrible sequels that I want them to disappear and never hear from again (Super Mario Bros 2, Zelda II, Castlevania II). And it doesn't help that there isn't a single add-on from the NES that feels like it even fucking works; its all wasted space! There are only a couple of games that I enjoy while the rest I'm just not interested in playing. If there's a console that actually gives me that feeling, then there's really not much effect for me, personally. Besides, since we all live the goddamn Nintendo generation now, we have to believe the history told by Nintendo irrefutable evidence (sarcasm).
Xbox 360 - To me this has got to be some of the most overrated console I can imagine. While the PS3 busted its own ass trying to make as many exclusives as possible, Microsoft just went lazy for this system's library. I mean more than 50% of it's library of games is either multi-platform or also available for the PC. Everything else from this lackluster system is either another sequel/installment from their generic Microsoft game series (Gears of War, Halo, and Fable) or another goddamn shooter. Since I'm already fed up with shooters, there isn't much for me from this system outside of the Mass Effect Trilogy. Their menu system is too complicated to get organized and know what to select. A monthly online service to me is laughable when I have at least a glitch out service that happen to me every once in a month that makes it not worth the bargain. And lastly, enjoy your red-ring of death, it happened to me twice…
Wii - I wanted to love the Nintendo Wii so bad, unfortunately their motion gaming gimmick started to run out of steam and none of us are even bragging about how revolutionary it is anymore. If only Nintendo was still doing their seal of approval like before, then we wouldn't suffer just waiting for a good game and bear watching so many useless shuffleware that are more than just cheap games. Just like the NES, the Wii only has a couple of games that I like but more than enough that are just so terrible that it makes motion gaming so generic. On the plus side, I very much enjoyed my time playing classics from the virtual console to relive the many classics that I grew up from the Genesis, Super Nintendo, Nintendo 64, Turbografx-16, and Neo Geo.
8th Generation Consoles - It's too early to say which of the three is the best, plus I'm not interested in getting any of these systems. Since I dedicated my life becoming a cartoonist, there's no way I even have the time to play any of these systems. To me, they're just an upgraded version from the Wii, Xbox 360, and PS3 and barely anything more. Also, I'm keeping an eye out for the Steambox. So if you want to talk about the Wii U, Xbox One, or Playstation 4, I'm probably the last person you would want to start a conversation with regarding this generation of consoles.
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With all that being said… Here are My Top Twelve Favorite Video Game Consoles that I had the please of playing!
Number 12. - Turbografx-16
The NEC corporation and Hudson Soft were like a married couple when making titles for the Turbo. Unfortunately, the system had a very small third party support that should have made the Turbografx bigger than it really should have been. The sad part of it all is that it was completing against the Sega Genesis and Super Nintendo at the point where the Turbo felt like it disappeared out of the face of the Earth. Not to mention, that a lot of the system's hardware technology was so rare and hard to find like the CD-ROM attachment that simply pushed the consoles limitations like miles away! That's the reason why it too me so long to finally experience Ys Books I & II. Its the reason why the Turbo is at the bottom of the list for me because it's so unappreciated, that finding anything that is Turbografx-16 is so damn hard to find that I only got to play the games that my friend landed to me. But I'll always cherish those times with my brother and friends when we played Bonk 2: Bonk's Revenge and Bomberman together. Heck, I became a huge Bomberman fan from my experience from the Turbografx-16 and still stick to the series repetitive formula like watching a classic Looney Tunes or Disney cartoon short. Now everyone has a chance to experience the Turbo from the Wii Virtual Console, so please check out why the Turbografx-16 meant so much to us who grew up with the system because there isn't anything like the Turbografx-16.
- Favorite Titles from Turbografx-16 - Ys Books I & II, Bonk 2: Bonk's Revenge, Bomberman
Number 11. - Sega Master System
Here's another console that I always thought was better than the NES, in terms of library, controls, presentation, and hardware… look at that 4 reasons of what makes a good console. I admit that I played more of the Sega Genesis than I did with the Master System, but in my opinion this is the greatest 8-bit console I've ever played! I like the system's futuristic flock and the black and read colors that it's going for. But most of all, I really love the exclusives that the system has that no other console since and after that feels as unique. I know it might be impossible for some, but imagine yourself in a Sega world that didn't have Sonic existing in it. Sure there were a bunch of games for the system that were more or less knock-offs for the NES, like Wonderboy III from Metroid, Golden Axe Warrior from Zelda, and Alex Kid from Super Mario Bros., but they were a hell a lot better in terms of presentation and replay value. Outside of some of the knock-offs, we also had some of the unique games that were unlike any other like Alien Syndrome, Black Belt, Space Harrier, Zillion, and the impeccable Phantasy Star & Ys Book I!
Let's also not forget the fact that during those times, Nintendo had monopolized the gaming industry by not allowing any companies to release their games on any other system other than the N.E.S. One of the reasons why the Sega Master System never really took off was, in fact, for lack of support thanks to that clause that bound all those companies to the N.E.S. The SMS had better hardware and sound capabilities. Those times were so bad even for Nintendo only companies that they started branching other subsidiaries. Perfect example was Konami... Nintendo's licensing was so tight that they would only allow 5 games per company per year, thus, they created Ultra Games to get around that clause. Now can you just imagine how much better Castlevania would have been on the SMS?! Or how about Ghosts n' Goblins? We could literally sit here all night and not finish mentioning better off games on the SMS. I did own an N.E.S, but my heart was with Sega.
- Favorite Titles from Sega Master System - Phantasy Star, Ys Book I, Wondeboy III, Zillion
Number 10. - Nintendo Gamecube
The Gamecube to me is really the last great console that Nintendo has ever made. Though I don't think it's as good as how others proclaim it to be, I do have a lot of fun from what this system has had to offer. My brother is certainly a bigger fan of this console than I am. Though we both have our own different view points on this system, I can fully understand why he has an emotional connection with this machine. I remember he got this on his 11th birthday on November 2002 and we couldn't stop playing Super Mario Sunshine like it was Super Mario 64 all over again. Though I never see this system like it's as much of a follow up to the Nintendo 64 (because of the lack of Multiplayer titles) the Gamecube did a lot of things that the N64 didn't have. It had great survival horror titles like Eternal Darkness and Resident Evil 4, The sound is Dolby Surround Sound, the graphics are also a clear upgrade over the N64, and we finally had a Metroid installment that was absent from the N64. I became very crazy for this system at one point in time when I set my eyes on Metroid Prime for the first time and it was my introduction to what is now my favorite Nintendo franchise ever.
With all the positives I can say to this system, I think it's really my bias of the N64 being so great and the Gamecube is just a little inferior in comparison. Things being like only one Rareware title (Star Fox Adventures), very little multiplayer features like Super Smash Bros. Melee as an example, the appeal of this very console is just too kiddy for my taste, and I'm not a fan of the controller. I like the fact that the A button is so huge that developers know that that’s the button that we're going to press the most, and the red button lying so next to it. On the other hand the Z-button is too small, L & R trigger are a bit too stiff to click, the C-analog stick is too small in comparison to the main analog stick, plus rotating around with both of those analog sticks when they hit the edges creates noise of plastics hitting each other which is really annoying for me. Outside of my grips with the system, I still had a lot of fun with what is offered from the Gamecube. If my brother were to make a list of his favorite console of all time he would have placed this system somewhere in the Top 3. If you are as much of a fan as my brother is, you can relate to where he's coming from!
- Favorite Titles from Gamecube - Metroid Prime, Eternal Darkness, Super Smash Bros. Melee
Number 9. - Xbox
- Favorite Titles from Xbox: Oddworld: Stranger's Wrath, Star Wars: Knights of the Old Republic, Shenmue 2, Panzer Dragoon Orta, Psychonauts
Number 8. - Sega Dreamcast
Even ignoring the fact that it pumped out visuals, the Dreamcast was able to offer all of their benefits with almost none of the drawbacks. Load times could get a little onerous, sure, but the games could be huge and epic while looking sharp (especially when hooked up to a VGA monitor) and sounding great. Up until this point, gamers were used to putting up with obvious drawbacks, sacrifices and limitations from hardware, but the Dreamcast didn’t seem to have any – or at least, none that really mattered at the time. t also helped that, right out the gate, Sega demonstrated it was serious about its hardware. Not only did the VGA hookups offer crisper visuals than you’d see on a TV, but the controllers – while awkward and uncomfortable now – were perfectly suited to the Dreamcast’s 3D games while still being simple enough for newcomers to grasp. More importantly, they featured two expansion slots for memory packs, vibration packs (which could also be used in Sega’s gun peripherals for a vague simulation of recoil) and Sega’s would-be ace in the hole, the Visual Memory Unit. Part memory card, part handheld, the VMU could be used to save games and display data during play, and could also run specialized minigames downloaded from certain titles, like Sonic Adventure’s virtual-pet sim, Chao Adventure. This is really the system that did everything it could to survive and it shows how much they struggled getting the public's attention away from the upcoming Playstation 2. Sega pulled the plug on the Dreamcast a year and a half after its debut, due to financial difficulties and gamer interest in the coming PlayStation 2, but, in its brief run, it was the one greatest video game console of all time.
- Favorite Titles from Dreamcast: Sonic Adventure, Soul Calibur, Marvel vs. Capcom 2, Shenmue, Power Stone 2
Number 7. - Playstation 3
This is the only console from the 7th generation that I considered to be the best of the three. Sure, everyone bitched and wined about the system's pricing, but in time, it gotten better with Sony going through the basic business plan to get people to buy this system - make exclusives! The reason why I like the Playstation 3 the most from last is because the library kept improving by having Metal Gear Solid 4, Ratchet and Clank Future series, Uncharted (still not a big fan of it), LittleBigPlanet, and so much more! More times than not, whenever there's a multiplatform game, the PS3 had the most features included - Dead Space 2 with the Extraction bonus and being able to play as the Joke in Arkham Asylum are a few examples. And let's not forget that this is a console that "does everything." Well more things than everything like being able to play blu-ray, free online service, more than enough games to shop in the Playstation Store (PS1 classics are my favorite), plays CD with beautiful images, PS3 controllers can recharge instead of using stupid AA batteries, play up to 8 players, play PSP and Playstation Vita with the PS3, customize menu screen (360 can't do it), and be able to message friends. The only things that the PS3 cannot do is play PS2 games (newer models can't do it no more) and have a faster download speed; they take forever! Even despite all of its flaws, its still better than the Wii and 360 combined still making the king of this generation's console!
- Favorite Games from PS3 - Ratchet & Clank: A Crack in Time, Mass Effect Trilogy, Metal Gear Solid 4
Number 6. - Sega Genesis
In 1990, Sega released the MegaDrive in Europe. Between 1990 and 1994 this console would knock Nintendo and NES of the top of the US Market, and the console would give birth to one of gaming’s most famous characters, Sonic The Hedgehog. But I praise Genesis for being alternative from Nintendo's monopoly industry that almost felt like a one company industry for the longest time. In August of 1989, the SEGA Genesis in North America, bundled with a port of their con-op arcade hit Altered Beast. At the time Sega of America’s CEO Michael Katz had put together an aggressive marketing campaign and put a focus on games specifically geared towards an American market using celebrity names to sell the games, such as Michael Jackson’s Moonwalker. This was very first "mature" console where all that kid-friendly garbage that the NES was doing, Genesis gave its audience games that more catered to those who loves arcade gaming, sports/celebrities, and anything that isn't your typical Nintendo. It really was the opposite of everything Nintendo was doing which made the console wars a brilliant marketing strategy and also intense competition with developers and consumers.
What makes it a neat experience is that almost everything was different in the Genesis like Sonic was faster than Mario, the violence and fatality in Mortal Kombat weren't censored like the SNES version, there were blood in NHL '94, and you were able to play as the Raptor in Jurassic Park. Sure the system's sound system was very premitive but it was thanks to such add-ons like the Sega CD that did so many things that you couldn't do on a regular cartridge. At the same time, there were so many developers in this era that made way too many mediocre experiments on the Sega CD (like FMV's) that made this console a divided market jumping cartridges and CD time after time again. Sega Genesis has done everything imaginable with their add-ons - Sega CD (underrated add-on ever), motion gaming (Sega Activator), online play (Sega Channel), and more, they were risks that affected their console manufacturing business in the future. Plus "blast processing" was pure marketing hype. Sad to say it, but the Sega Genesis probably is the only console that put Sega on top of the video game market. Since then, they've been hitting rock bottom for so damn long that it's really impossible for them to go back and manufacture any more consoles. But there was no era in gaming where there were as many solid Sonic titles, a solid controller, as many Sega franchises, new grounds of 16-bit gaming, and as many experiments to make gaming a lot different than your standard cartridge and controller.
- Favorite Games from Sega Genesis - Shining Force, Sonic & Knuckles, Phanstay Star IV
Number 5. - Nintendo 64
You have to remember that there was a time that the industry needed to jump to 3D, just like USA needed to fly to the moon. Since Nintendo skipped over the 32-bit era just to take it to the next level, we all desired to have as many Nintendo games to finally make it in 3D. Why did we need games to be in 3D? We needed to have more dynamic visuals, make our surrounding to feel more realistic, and so many features that side-scrolling and 2D games can never do. Guess what? The Nintendo did more than just that for us. It became the ultimate multiplayer/party machine (thanks to it's 4 player ports), there were futility on controlling character thanks to the revolutionary analog stick, and more than enough buttons to do so much. Sure there were some negatives like having us to use cartridges which limited the amount of memory that games can utilize (in exchange for faster load times), almost every title for the system had to be titled "64," and it has had more than enough kiddy appeal, but there was no denying that there was a star power for the N64.
Almost every single year that has gone by, there was always something new that extended the console's limitations such as the rumble pack feature, Transfer pak, VRU, and so many more that gave us more than just the standard controller and cartridge experience. I loved that there were so many multiplayer games that utilized the four controller ports nicely making it so much fun to invite friends over with such titles like some of my favorites Super Smash Bros., Goldeneye, Donkey Kong 64, Mario Kart 64, WWF No Mercy, and many more. While there were plenty of solid single player experiences like Mario 64, Star Fox 64, and Legend of Zelda: Ocarina of Time defined epic adventures in the 3D world. The N64 established so many features that is still being continued many years to come. It's software library maybe small and there were some classic N64 titles that never made it on the N64, but percentage of triple a games that forever graced the console is simply second to none!
- Favorite Games from N64 - Turok: The Dinosaur Hunter, Majora's Mask, Super Smash Bros., Banjo-Tooie,
Number 4. - Sega Saturn
It's interesting to put a failed console over a successful console like the Nintendo 64, but let me have my say that this is no doubt the most underrated console of all time! If you own a Sega Saturn upon release and still kept it since the day you got it, I salute to you that you’re more of a hardcore gamer than any player who has the best scoreboard in any popular game today. A lot of people today overlooks the Saturn because they have no legit Sonic title (I hate modern Sega fans for only liking Sonic), a lot of games that were released in Japan were not released elsewhere, and they were so many games hard to get over the years. I don’t blame anyone for the Sega Saturn’s failure due to the fact that Sega was so out of control and out of reach with their business during this system’s lifespan. Since day one on the console’s announcement, consumers and developers were furious with he Saturn’s early announcement when it was supposed to be announce in E3 1995. It also didn’t help that all the downfall and useless hardwares from the Sega Genesis didn’t help the Saturn to be a great follow up. It also didn’t help that many of the best Japanese exclusives for the system didn’t make it out of the East because idiots from Sega of America like Bernie Stoler says “RPG’s won’t work in the U.S.” which is kinda funny when Final Fantasy VII became the best selling Playstation title ever.
Close to the systems final years, the only thing that was seen in our local stores were Nintendo 64′s and Sony Playstation games. I remember that I only saw the Saturn once in my local store and I regret not asking my folks to get it because I thought at the time that the graphics were so realistic that it was scary, and boy did I miss out. If you were one of those Sega Saturn owners who still kept the system during its downfall, you indeed had a hard time finding a store that even sold these Saturn games - probably go to another state to track an exclusive down. Though the Sega Saturn was really successful in Japan, it was difficult to manage oversees. So why are there some that still holds a special place with the Saturn. There was no other console like it in the 1990s. The system featured an option for memory expansion, an amazing sound system that is high quality, complex graphics hardware (which was often difficult to work with), there was a slot behind the CD tray where a storage card could be placed to save high scores, save files, and other data that is important to disc-based games. But what makes the Sega Saturn worth a damn is that it has titles that are so unique and unlike any other that a system can have. It’s really no wonder why only the most hardcore gamers understands the beauty and magic of the Saturn. If there's a popular game genre, guaranteed the Saturn had the best offered in that system.
For RPG's you got Panzer Dragoon, Grandia, party fighters - Guardian Heroes, strategy - Dragon Force, Shooters - Pazner Dragoon II: Zwei, Platformers - Nights into Dreams and Burning Rangers, Action - Die Hard Arcade, and so many more! Whenever I stumble across a Sega Saturn game (which rarely happens) I force myself to buy it and enjoy every ounce of it. My only regret is that I never had the chance to review many Sega Saturn games as I wanted to. Many Sega Saturn games to this day still never had been ported to another system or become available for Xbox Live, Playstation Store, Wii Virtual Console, Steam, or any other online game store. Some of these games have been, and always will be, Sega Saturn exclusives; they are so good that they demonstrated that even though a console has failed in a market, it still is capable of offering some of the best games on any system.
- Favorite Games from Sega Saturn - Panzer Dragoon Saga, Guardian Heroes, Dragon Force, Panzer Dragoon II: Zwei, Nights into Dreams!
Number 3. - Super Nintendo
Some would just like to look at the Super Nintendo as being just a more advanced version of the NES, but I beg to differ that this console did MUCH more than being a great successor of the NES; it was a dawn of a new era of gaming. Though I was only a mere one-year old when my parents got the SNES, I did started my gaming years with this very system, with my grandfather playing Pilotwings with me. Though I was too young to appreciate the system at the time, looking back at it now, each new triple-A title not only pushed the limits of the system, but also became a new chapter in gaming history. All of the classic Nintendo franchises and many new series that was on the Super Nintendo displayed their best efforts!
While there weren't many genres that appeared for the first time on the SNES, there were a few that made a major leap forward. Role-Playing Games stopped being simplistic dungeon crawls and started to become sweeping epics with grand characters and amazing stories. Many of what are considered the best RPGs ever made were SNES exclusives, such as "Final Fantasy IV," "Secret of Mana," and "Chrono Trigger." Racing games also made a major leap and gone were the dull turns and no true sense of speed that can rival up to Sonic's "blast processing." With it's style of graphics called "Mode 7" the SNES could create tracks for racing that truly gave the genre it's first legs. Mario Kart and F-Zero, and Pilotwings both had their first entry on this system and successful experiments by getting out of the typical 2D plane. Part of what truly made the SNES special was how far the technology was pushed. It was originally created to be a 16-bit system, however Super Metroid was able to cram 24-bits into it's gaming cartridge. A few years later the first Donkey Kong Country came in at a whopping 32-bits, double the capacity of what the machine was designed for. And all this was accomplished without the use of expensive adapters or add-ons that Sega was using with the Sega CD and 32x to make it more like a whimper. Players could simply buy the games, play them and feel like they've just taken a huge leap forward in gaming on the same system they'd enjoyed for years. Anybody who thinks that this is just nostalgia need look no farther than the current resurgence of 2D gaming brought on by down-loadable games. These games and many others like them have proven to be big business for modern consoles, even with gamers who weren't old enough to be playing when the SNES was king. Many of the best games from this era have been re-released on new (mostly handheld) consoles, proving the staying power of these games. And all of it is thanks to the SNES best console that Nintendo has ever made!
- Favorite Games from the SNES - Chrono Trigger, Donkey Kong Country2, A Link to the Past, Final Fantasy VI, Super Metroid, Pilotwings, TMNT IV: Turtles in Time
Number 2. - Sony Playstation
PlayStation was the right console with the right games at the right moment. What was supposed to be the Super Nintendo's CD Add-on turned out to be a perfect 3D-capable console. It really made it third party-friendly, and sold it at the right price to 20-somethings who were ready to grow out of Super Mario Kart and into Ridge Racer. For the first time, console games were for grown-ups with so many mature titles available for a wider range in the market. For that reason alone, the Sony Playstation is responsible for making the whole industry as versatile and as much of a pop culture that it is today!
Sony took Wipeout clubbing, Resident Evil wore its 18 certificate like a badge of honor, Tomb Raider was a pop-culture phenomenon, and Final Fantasy VII was the best movie ever made as a game. Sony had Metal Gear Solid, Silent Hill, Medal Of Honor, Syphon Filter, PaRappa The Rapper, Driver, Tekken and Grand Theft Auto – games about guns, cars, music, blood-curdling horror, a pop sensation that reach outside of the gaming industry. I very much remember how my family got the playstation back in 1998 because everyone was talking about it and my best friend who was a Sega Genesis player jump to the console and persuaded us to get it. And since then I have no regrets whatsoever of getting the PS1.
The world had changed, and only PlayStation was responsible for all of it. Tabloid newspapers covered PlayStation games, and Lara Croft starred on the covers of lifestyle magazines. It’s a cliché to say that PlayStation made gaming cool, but in reality it was more a case of PlayStation games being cool. For almost a decade, every third-party game that mattered came to Sony’s machine. Enthusiasts raved about Vib Ribbon, casual console players – all but invented by Sony – made FIFA a post-pub game, kids played Crash Bandicoot & Spyro the Dragon trilogies and nagged their parents for Resident Evil 2. Sony built a platform on which arcade ports, original games and niche projects could shine. With all of what the system had to offer, there were just enough games of all different genres that could keep PS1 owns happy for a life time. Not to mention towards the end of the console's life span, Sony had made some of the BEST console redesigns I've ever seen!
I still use the PSone with the LCD screen to this day because I'm able to play them in the car and carry them like a laptop in just playing my PS1 collection. There are very little negatives that I can say for the Sony Playstation and for that, it earns its spot as the second best console for me, personally. I even seen non-gamers at the time who picked up the PS1 for its seer awesome experience; can't say the same with any Nintendo console. Is it any surprise that PS4 is looking back to move forward? PlayStation was for all players, for all developers, for everyone. Without the playstation, you have to wonder how big the industry would be big as it is today!
- Favorite Games from Playstation - Metal Gear Solid, Crash Bandicoot trilogy, Spyro trilogy, Colony Wars, Unholy War, Final Fantasy IX, & Oddworld: Abe's Exoddus
Number 1. - Playstation 2
If any of you guy even payed attention to what I've written down about why I love the PS1 so much, imagine that being twice the love! Then you got yourself, in my opinion, the greatest home console of all time! With all my heart, with all my soul, I love this machine for being that entity that I seek for; qualitative entertainment! Anyone who denies the PS2's dominance is clearly pitiful for missing out the best library of games I've ever seen! If there's a certain game genre that you like to play or a specific game you want to play, gauranteed that there is a game made just for you. And still to this day, I have never lost my love for the Playstation 2. Admittedly, when I first got the system in 2001/2002, I had to give up all my PS1 games to this cheap DVD player and three games that I wanted to play. I really regret giving way all of those PS1 games that I'll never get back, because Metal Gear Solid 2, Crash Bandicoot: The Wrath of Cortex, and Spyro: Enter the Dragonfly turned out to be the most disappointing games I've ever played. I was so mad at myself at the time wishing to play better games, but just like the PS1, the PS2 had to grow to make it the great console that it is today. It started when I discovered Jak & Daxter that turned out to be some of the best 3D Platformers I've ever played and it continues to get better and better with the many video game series like Grand Theft Auto, God of War, Kingdom Hearts, Devil May Cry, Sly Cooper, and my favorite video game series Ratchet and Clank!
While the Xbox only was successful in America and the Gamecube was more of a kiddy console, the PS2 was successful worldwide because it captures the massive appeal for making games for everybody. I've been to a lot of countries around the world and I can say that there hasn't been I country that I visited that didn't have a Playstation 2. For that it last for over a decade; it only ended it's life span this year in 2013. There aren't any more consoles out there that can last as long as the PS2 did! The best part about the PS2 is that it can do so much like play DVD's, play CDs, be compatible with add-ons that works so well that it changed the industry (Rock band and Guitar Hero) and it also has PS1 backwards capability. Over the years I still managed to collect many of the missing PS1 games that I used to have for both that reason alone and nostalgic purposes. Both as a fan and a business man stand-point, this system is just simple the greatest console ever released. It is a console that is so well made that I can't make a proper Top PS2 games without missing many of them that I've had fond memories with. Unlike my original PS1 collection, I'm never gonna give up the Playstation 2 as long as I live. I'm a type of gamer that wants a different experience after another and there really isn't a console that did more for me than the PS2 has. All of my gaming needs was met with this very machine and I doubt there isn't another console that was perfect for me than this very console!
- Favorite Games from Playstation - Grand Theft Auto: San Andreas, Ratchet and Clank trilogy, Metal Gear Solid 3: Subsistence, Jak trilogy, Sly trilogy, SSX: On Tour, Tekken 5, Legacy of Kain: Defiance, Persona 4, and Dragon Quest XIII, Fight Night Round 3
Thank you everyone for reading my favorite video game home consoles. Join me tomorrow when I do a Top 11 Comic Book series ever!! If you like to discuss about this in the forums click here! It's great to be back on itstailtime.net when I though that I would never have time for myself. So enjoy the rest of my 12 days celebration! If you don't like it, then ba humbug to you! For the rest of my fans, Merry Christmas!